Complex rotation
Manual Rotation Calculation
An example made back when I hardly knew what I was doing — the principle of this exercise was seemingly simple. It started with a question about whether each instance could have a unique look-at style rotation. This example explores just that question. Here there are six arrows pointing towards a coresponding sphere whose movement is random. A line acts as ray that passes from the tip of the arrow through the sphere to visually debug the scene and ensure that our rotation is working correctly.
Tested in TouchDesigner099 2020.23680
Updated 06.03.20
Matthew Ragan
Zoe Sandoval